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Day 22: Novel Advice for RPGs

As any reader of my blog knows, I’m an aspiring writer. And like most aspiring writers, I’ve often substituted the act of writing with reading about writing. While this hasn’t done much for improving...

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Day 23: System Mechanics, Setting, and Story

Ask Star Wars roleplayers which system best evoked the feel of the movies for them, and you’ll likely to get four different answers. What makes the WEG d6 system more “Star Wars-y” than Saga Edition...

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Day 24: Canon vs AU vs Homebrew Settings in RPGs

At this point in my GMing career, I’m convinced that basing your role-playing game campaign in a pre-existing setting is just as hard as creating your own from scratch. (Unless, of course, you’ve...

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Day 25: Problem Players and Drama Llamas in RPGs

I’m not going to recount anecdotes here; if you’ve ever played in or ran more than one campaign in your tenure as a tabletop gamer, you surely have stories of your own. Moreover, too many people I game...

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Day 26: The Other Side of the Screen

It’s probably a toss-up between whether I’ve spent more time as a player or Game Master since I started playing TTRPGs in 2008. I enjoy both, but I definitely think that I’ve developed bad habits as a...

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Day 27: Sharing the World with a Co-GM

Lately I’ve been gearing up to run my Knights of Dragoneia campaign (not that Dragonia), which is essentially a Legend of the Five Rings homebrew game heavily inspired by such animes as Magic Knight...

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Day 28: Gamemastering in the Aether

I haven’t had to gamemaster much online (if there aren’t players in my local area, I’m more likely to make my friends into gamers than I am to turn online for players), but in cases when the game I...

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Day 27: Sharing The World With A Co-GM Follow-Up

For the first time ever, I’m running a campaign in which I am a GM and also a player. Already it’s been pushing me to be a better GM, but it also has its pitfalls. All GMs have their foibles, their bad...

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Day 8: How do you prep for each session?

Almost two years ago I wrote the first post for Day 8 of the 30 Days of Gamemastering Challenge. With two more campaigns under my belt, my prep style has evolved (perhaps matured?) into a method that...

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Day 20: Best Session Ever

Today’s prompt seems more difficult, thankfully because I’ve had many more good sessions than bad. But looking back, no single session really jumps out at me as “the best.” I typically gauge the...

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